Call for System Demonstrations (COLING 2025) https://coling2025.org/calls/system_demonstrations/
Important Dates
All deadlines are 11:59PM UTC-12:00 (“anywhere on Earth”).
Submissions due September 30, 2024
Notifications November 21, 2024
Camera-ready (PDF) due December 1, 2024
Conference January 19-24, 2025
Invitation for Submission
The COLING 2025 Demonstration Program Committee invites proposals for system demonstrations, which can range from early prototypes to mature systems. The demonstration program is part of the main conference program and aims at showcasing working systems that address a wide range of conference topics. The session will provide opportunities to exchange ideas gained from the practical implementation of NLP systems and to obtain feedback from expert users.
All accepted demos are published in a companion volume of the conference proceedings. We expect at least one of the authors to present a live demo during a demo session at COLING 2025, with an accompanying poster.
COLING 2025 will be held in Abu Dhabi from January 19th to 24th, 2025.
The COLING conference has a history that dates back to the 1960s, and regularly attracts more than 700 delegates. The conference has developed into one of the premier Computational Linguistics (CL) and Natural Language Processing (NLP) conferences worldwide and is a major international event for the presentation of new research results and for the demonstration of new systems and techniques in the broad field of CL and NLP.
Topics of Interest
COLING 2025 solicits demonstrations on original and unpublished research on topics, including, but not limited to:
Dialogue and Interactive Systems
Discourse and Pragmatics
Document Classification and Topic Modeling
Ethics, Bias, and Fairness
Information Extraction
Information Retrieval and Text Mining
Interpretability and Analysis of Models for NLP
Language Modeling
Language Resources and Evaluation
Linguistic Insights Derived using Computational Techniques
Linguistic Theories, Cognitive Modeling and Psycholinguistics
Low-Resource and Efficient Methods for NLP
Machine Learning for Computational Linguistics and NLP
Machine Translation and Translation Aids
Multilingualism and Language Diversity
Multimodal and Grounded Language Acquisition
NLP and LLM Applications (such as Education, Healthcare, Finance, Legal NLP, Computational Social Science, etc.)
Natural Language Generation
Offensive Speech Detection and Analysis
Phonology, Morphology and Word Segmentation
Question Answering
Lexical Semantics
Sentence-level Semantics (Textual Inference, Paraphrasing, etc)
Sentiment Analysis, Stylistic Analysis, Opinion and Argument Mining
Speech Recognition and Synthesis, and Spoken Language Understanding
Summarization and Simplification
Syntactic analysis (tagging, chunking, parsing)
Vision and Robotics
Papers targeting any of these topics from the perspective of the Sustainability Goals of the UN are especially welcome.
Submitted systems may be of the following types:
Natural Language Processing systems or system components
Application systems using language technology components
Software tools or API for computational linguistics research
Software for evaluating natural language processing systems
Software supporting learning or education
Tools for data visualization and annotation
Open-sourced large language models and their applications
Development tools
Please note: Commercial products and services are welcome; however, sales and marketing activities are not appropriate in the Demonstrations Program.
Submissions
The submissions should address the following questions:
What problem does the proposed system address?
Why is the system important and what is its impact?
What is the novel in the approach/technology on which this system is based?
Who is the target audience?
How does the system work?
How does it compare with existing systems?
How is the system licensed?
There are two parts to the submission, the paper and a video.
Paper
The maximum submission length is 6 pages, but with extra space for an optional ethics/broader impact statement (only necessary if you think you may want to preempt reviewer questions, given the conference’s ethics policy) and unlimited pages for references. Accepted papers will be given one additional page of content so that reviewers’ comments can be taken into account.
Papers must be submitted in English and must conform to the official COLING 2025 templates available from the link below; the only acceptable format for submissions is PDF. Your paper does not need to be anonymous (see Reviewing Policy). Any papers that do not follow the official style guidelines and page limits will be automatically rejected.
Video
A short (max. 2 minutes) video demonstrating the system. This video will be used to evaluate the paper but won’t be published unless requested.
A screencast with audio narration is a natural choice for demos that can be presented on a screen. Otherwise, a video of a user interacting with the system can be used.
The production quality of the video is not of interest. Hence, we encourage the videos to be simply a screencast of the software that is getting demoed, with zero to minimal editing efforts.
We recommend that you publish your video to YouTube or another website and include the link in your paper. If you prefer not to publicly upload a screencast, please submit the video (in MP4 format) as supplementary material when you submit your paper.
How to Submit
Submission and reviewing will be managed in the START system: https://softconf.com/coling2025/demosCL25/
Ethics
COLING 2025 adopts the ACL Ethics Policy.
Multiple Submission Policy
Papers which are submitted to the COLING 2025 demo session cannot be under review for other conferences or journals at the same time, or for other tracks at COLING 2025 (e.g. the main session). In addition, we will not consider any paper that overlaps significantly in content or results with papers that will be (or have been) published elsewhere. Submissions that violate these requirements will be desk rejected.
Reviewing Policy
Reviewing will be single-blind, so authors do not need to conceal their identity. The paper should include the authors’ names and affiliations. Self-references are also allowed. Relevant papers that meet formatting requirements will be assessed on the basis of their relevance to the demo track, contribution, clarity, completeness, and novelty.
Demo Session Chairs
Contact email: coling2025demos(a)googlegroups.com
Tilman Becker, Czech Institute of Informatics, Robotics, and Cybernetics
Mark Dras, Macquarie University
Brodie Mather, Florida Institute for Human & Machine Cognition
Call for Participation
Shared Task for the 2nd Workshop of AI Werewolf and Dialog System
(AIWolfDial2024) at the 17th International Natural Language Generation
conference (INLG 2024)
# Summary
Recent achievements of generation models, e.g. ChatGPT, are gathering
greater attentions. However, there is still room to investigate LLMs
could sufficiently able to handle coherent responses, longer contexts,
common grounds, and logics.
Werewolf is a social, hidden identity game that requires debate
between players and coalition building. The goal of our AIWerewolf
contest is to build an AI agent that is able to play this game against
other AI.
# Schedule
Shared tasks
July 28th, 2024 Registration
August 4th, 2024 Preliminary run (self-match game)
mid August, 2024 Formal run (multi-agent game)
Workshop
August 18th, 2024 Paper submission deadline (submissions should be via
the Sontconf system, see our Call for Papers)
August 25th, 2024 Notifications of the paper accpetance
August 30th, 2024 Camera ready paper deadline
Sep 24th, 2024 Workshop (planned in pm) in Tokyo
Sep 23-27, 2024 INLG conference
Our shared task is held as a part of our AIWolfDial 2024 workshop at
INLG 2024 (17th International Natural Language Generation Conference),
which will be held in Tokyo from September 23th to 27th. It is not
mandatry for our shared task participants to attend the INLG 2024
conference, but encouraged to submit thier papers to the workshop.
Please refer to our websites for the details including technical requirments:
https://sites.google.com/view/aiwolfdial2024-inlg
We have a seperate call for papers of our workshop.
# Why AI Werewolf?
Recent achievements of generation models, e.g. ChatGPT, are gathering
greater attentions. However, such a huge language model would not be
sufficiently able to handle coherent responses, longer contexts,
common grounds, and logics.
The AIWolfDial 2024 contest, which is an international open contest
for automatic players of the conversation game "Mafia", requires
players not just to communicate but to infer, persuade, deceive other
players via coherent logical conversations, while having the
role-playing non-task-oriented chats as well. We believe that this
contest reveals current issues in the recent huge language models,
showing directions of next breakthrough in the NLP area.
From the viewpoint of Game AI area, players must hide information, in
contrast to perfect information games such as chess or Reversi. Each
player acquires secret information from other players' conversations
and behavior and acts by hiding information to accomplish their
objectives. Players are required persuasion for earning confidence,
and speculation for detecting fabrications.
Participants must build an artificial intelligence agent that can play
the werewolf game as humans do, using natural language. Participant
agents will be evaluated by a panel of judges, who will grade the
subjective quality of the dialog generated by the agent, in addition
to their win rates. Agents must communicate in Japanese or English.
# Registration
A team should send a mail to aiwolf [at] kanolab.net (replace at by
@), describing your team name, a contact e-mail address, names and
affiliations of its members (please mark a contact person when a team
consists of multiple members), communication language (English and/or
Japanese) of your agent, ssh public key and your preferred user name
to connect to our game server. Registration is free.
# System Evaluation
Participants should submit a paper to the workshop, or a system design
description document to the organizers. In addition to the win rates,
reviewers will perform subjective evaluations on the game logs of a
self-match games and multi-agent games, using following criteria:
A Natural utterance expressions
B Contextually natural conversation
C Coherent (not contradictory) conversation
D Coherent game actions (vote, attack, divine) with conversation contents
E Diverse utterance expressions, including coherent characterization
Please note that vague utterances that could be used regardless of
context are not always natural in the werewolf game.
The top-ranking teams will be awarded prizes and gifts from SpiralAI,
a company developing its own LLM for colloquial multi-turn
conversations.
# Sponser
Spiral.AI Inc, Japan
# Organizers
Organizers and Program Commitee:
Yoshinobu Kano, Shizuoka University, Japan
Claus Aranha, Tsukuba University
Takashi Otsuki, Yamagata University, Japan
Fujio Toriumi, The University of Tokyo, Japan
Hirotaka Osawa, Keio University, Japan
Daisuke Katagami, Tokyo Polytechnic University, Japan
Michimasa Inaba, The University of Electro-Communications, Japan
Kei Harada, The University of Electro-Communications, Japan
Takeshi Ito, The University of Electro-Communications, Japan
Local Organizers:
Neo Watanabe, Shizuoka University, Japan
Kaito Kagaminuma, Shizuoka University, Japan
Yuto Sahashi, Shizuoka University, Japan
On behalf of the AIWolf organizers,
Yoshinobu Kano
Associate Professor, Shizuoka University
kano(a)inf.shizuoka.ac.jp
Dear community,
Could you recommend any PhD programs in NLP, Responsible AI, or
Interpretability that can be taken *online*?
I have a very talented Master's student, Nazarii Drushchak
<https://www.linkedin.com/in/nazarii-drushchak-bb46781a7/>, who'd like to
pursue a PhD but cannot leave Ukraine due to the war.
Thanks in advance!
Kindest regards,
Mariana
*International Conference on CMC and Social Media Corpora for the Humanities*
September 5-6, 2024, Université Côte d'Azur, Nice, France
Dear all,
The 11th International Conference on CMC and Social Media Corpora for the Humanities (CMC-Corpora) will be held at the Université Côte d'Azur, Nice, France in collaboration with the Consortium CORpus, Langues et Interactions (CORLI) and the laboratory Bases, Corpus, Langage (BCL) of the Université Côte d'Azur...
... And registrations are available here: https://dr20.azur-colloque.fr/inscription/fr/194/inscription
We encourage you to register early to secure your spot and take advantage of early bird discounts - up until June 28th!
We look forward to seeing you there!
Warm regards,
The organizing committee:
Céline POUDAT (CORLI, BCL), Marie CHANDELIER (BCL), Mathilde GUERNUT (CORLI), Christophe PARISSE (CORLI), Minerva ROJAS (BCL), Simona RUGGIA (BCL)
Conference website: https://cmc-corpora-nice.sciencesconf.org/
--------------------------------------------------------------------------------------------
Call for Papers
The 2nd International Workshop of AI Werewolf and Dialog System (AIWolfDial2024)
Collocated with INLG 2024 conference, September 23-27, 2024, Tokyo, Japan
https://sites.google.com/view/aiwolfdial2024-inlg
--------------------------------------------------------------------------------------------
< Workshop aims >
Recent achievements of generation models, e.g. ChatGPT, are gathering
greater attentions. However, such a huge language model would not be
sufficiently able to handle coherent responses, longer contexts,
common grounds, and logics.
The AIWolfDial 2024 contest is held as a part of this AIWolfDial2024
workshop. This is an international open contest for automatic players
of the conversation game "Mafia", requires players not just to
communicate but to infer, persuade, deceive other players via coherent
logical conversations, while having the role-playing non-task-oriented
chats as well. We believe that this contest reveals current issues in
the recent huge language models, showing directions of next
breakthrough in the NLP area.
From the viewpoint of Game AI area, players must hide information, in
contrast to perfect information games such as chess or Reversi. Each
player acquires secret information from other players' conversations
and behavior and acts by hiding information to accomplish their
objectives. Players are required persuasion for earning confidence,
and speculation for detecting fabrications.
We call for papers which include following topics but not limited to:
- AI werewolf agents for natural language and/or protocols
- Natural language processing and LLMs for games
- Corpora, resources, analysis on conversation games
- Natural language processing for human relationships
- Natural language processing for logic and strategy
- Imperfect information game and natural language
- Deceiving and persuasion by automatic agents
- Evaluation of dialog systems using games
< Important dates >
August 18th, 2024 Paper submission deadline (submissions should be via
the Sontconf system, see our Call for Papers)
August 25th, 2024 Notifications of the paper accpetance
August 30th, 2024 Camera ready paper deadline
Sep 24th, 2024 Workshop (planned in pm) in Tokyo
Sep 23-27, 2024 INLG conference
< Submission >
We call for short papers and long papers as same as the INLG main
conference, both for shared task papers and papers in general. Please
use the ACL format as specified in the INLG conference webpage.
Submission site will open soon.
< Website >
https://sites.google.com/view/aiwolfdial2024-inlg
< Shared task >
Please refer to our call for participation sent separately, which is
shown in our workshop website.
< Committee >
Contact
E-mail to aiwolf at kanolab.net (replace at by @)
# Organizers
Organizers and Program Commitee:
Yoshinobu Kano, Shizuoka University, Japan
Claus Aranha, Tsukuba University
Takashi Otsuki, Yamagata University, Japan
Fujio Toriumi, The University of Tokyo, Japan
Hirotaka Osawa, Keio University, Japan
Daisuke Katagami, Tokyo Polytechnic University, Japan
Michimasa Inaba, The University of Electro-Communications, Japan
Kei Harada, The University of Electro-Communications, Japan
Takeshi Ito, The University of Electro-Communications, Japan
Local Organizers:
Neo Watanabe, Shizuoka University, Japan
Kaito Kagaminuma, Shizuoka University, Japan
Yuto Sahashi, Shizuoka University, Japan
On behalf of the AIWolf organizers,
Yoshinobu Kano
Associate Professor, Shizuoka University
kano(a)inf.shizuoka.ac.jp
CALL FOR ABSTRACTS
The Annual Meeting of the German Society for Linguistics (https://dgfs.de/en/) features a poster session for presenting work in computational linguistics. We invite the submission of abstracts for the Computational Linguistics poster session of the 47th annual meeting of the German Linguistic Society (DGfS), hosted by the Johannes Gutenberg University Mainz. We invite submissions from all areas of computational linguistics and natural language processing, ranging from machine translation and information retrieval to speech and dialogue systems and cognitive modeling. We especially encourage students and junior researchers to participate.
The poster session is organized by the Special Interest Group on Computational Linguistics of the DGfS (https://dgfs.de/en/cl/general).
Conference webpage: https://converia.uni-mainz.de/frontend/index.php?sub=167
DATES
- Abstract submission due: October 25, 2024
- Notification of acceptance: November 8, 2024
- Short abstract (for conference website/brochure) due: November 15, 2024
- Conference dates: March 4-7, 2025
SUBMISSION
Anonymous one-page abstract (A4) in PDF format (12pt). Submissions can be in German or English.
Please submit your abstract via email to: annette.hautli-janisz(a)uni-passau.de
== 12th NLP4CALL, Tórshavn, Faroe Islands==
The workshop series on Natural Language Processing (NLP) for Computer-Assisted Language Learning (NLP4CALL) is a meeting place for researchers working on the integration of Natural Language Processing and Speech Technologies in CALL systems and exploring the theoretical and methodological issues arising in this connection. The latter includes, among others, insights from Second Language Acquisition (SLA) research, on the one hand, and promote development of “Computational SLA” through setting up Second Language research infrastructure(s), on the other.
The intersection of Natural Language Processing (or Language Technology / Computational Linguistics) and Speech Technology with Computer-Assisted Language Learning (CALL) brings “understanding” of language to CALL tools, thus making CALL intelligent. This fact has given the name for this area of research – Intelligent CALL, ICALL. As the definition suggests, apart from having excellent knowledge of Natural Language Processing and/or Speech Technology, ICALL researchers need good insights into second language acquisition theories and practices, as well as knowledge of second language pedagogy and didactics. This workshop invites therefore a wide range of ICALL-relevant research, including studies where NLP-enriched tools are used for testing SLA and pedagogical theories, and vice versa, where SLA theories, pedagogical practices or empirical data are modeled in ICALL tools.
The NLP4CALL workshop series is aimed at bringing together competences from these areas for sharing experiences and brainstorming around the future of the field.
We welcome papers:
- that describe research directly aimed at ICALL;
- that demonstrate actual or discuss the potential use of existing Language and Speech Technologies or resources for language learning;
- that describe the ongoing development of resources and tools with potential usage in ICALL, either directly in interactive applications, or indirectly in materials, application or curriculum development, e.g. learning material generation, assessment of learner texts and responses, individualized learning solutions, provision of feedback;
- that discuss challenges and/or research agenda for ICALL
- that describe empirical studies on language learner data.
This year a special focus is given to work done on error detection/correction and feedback generation.
We encourage paper presentations and software demonstrations describing the above- mentioned themes primarily, but not exclusively, for the Nordic languages.
==Shared task==
NEW for this year is the MultiGED shared task on token-level error detection for L2 Czech, English, German, Italian and Swedish, organized by the Computational SLA working group.
For more information, please see the Shared Task website: https://github.com/spraakbanken/multiged-2023
==Invited speakers==
This year, we have the pleasure to announce two invited talks.
The first talk is given by Marije Michel from the University of Amsterdam.
The second talk is given by Pierre Lison from the Norwegian Computing Center.
==Submission information==
Authors are invited to submit long papers (8-12 pages) alternatively short papers (4-7 pages), page count not including references.
We will be using the NLP4CALL template for the workshop this year. The author kit can be accessed here, alternatively on Overleaf:
<https://spraakbanken.gu.se/sites/default/files/2023/NLP4CALL%20workshop%20t…>
<https://spraakbanken.gu.se/sites/default/files/2023/nlp4call%20template.doc>
<https://www.overleaf.com/latex/templates/nlp4call-workshop-template/qqqzqqy…>
Submissions will be managed through the electronic conference management system EasyChair <https://easychair.org/conferences/?conf=nlp4call2023>. Papers must be submitted digitally through the conference management system, in PDF format. Final camera-ready versions of accepted papers will be given an additional page to address reviewer comments.
Papers should describe original unpublished work or work-in-progress. Papers will be peer reviewed by at least two members of the program committee in a double-blind fashion. All accepted papers will be collected into a proceedings volume to be submitted for publication in the NEALT Proceeding Series (Linköping Electronic Conference Proceedings) and, additionally, double-published through the ACL anthology, following experiences from the previous NLP4CALL editions (<https://www.aclweb.org/anthology/venues/nlp4call/>).
==Important dates==
03 April 2023: paper submission deadline
21 April 2023: notification of acceptance
01 May 2023: camera-ready papers for publication
22 May 2023: workshop date
==Organizers==
David Alfter (1), Elena Volodina (2), Thomas François (3), Arne Jönsson (4), Evelina Rennes (4)
(1) Gothenburg Research Infrastructure for Digital Humanities, Department of Literature, History of Ideas, and Religion, University of Gothenburg, Sweden
(2) Språkbanken, Department of Swedish, Multilingualism, Language Technology, University of Gothenburg, Sweden
(3) CENTAL, Institute for Language and Communication, Université Catholique de Louvain, Belgium
(4) Department of Computer and Information Science, Linköping University, Sweden
==Contact==
For any questions, please contact David Alfter, david.alfter(a)gu.se
For further information, see the workshop website <https://spraakbanken.gu.se/en/research/themes/icall/nlp4call-workshop-serie…>
Follow us on Twitter @NLP4CALL <https://twitter.com/NLP4CALL/>
Dear all,
EMNLP 2024 organisers are committed to making EMNLP 2024 a huge success.
As we commence the review process, we are looking for volunteers for
ethics reviewing of EMNLP submissions. Please consider applying through
'https://docs.google.com/forms/d/e/1FAIpQLScLyoxN3CDIeUbQbluh4XQK38fg8AMMNqe…'.
Everyone is welcome! We especially invite people from diverse
geographical locations and demographic identities to ensure diversity of
opinions in the review process.